Ubisoft closes its recently-unionized Halifax studio, says it's not because of the unionizing

5 days ago 12
 employees are mobilizing for a three-day strike, the second this year, as the French video game giant goes through a difficult time with slumping sales and the postponement of a major game, against a backdrop of rumors of a takeover of the company. (Photo by Pascal GUYOT / AFP) (Photo by PASCAL GUYOT/AFP via Getty Images)
(Image credit: Getty Images)

Two weeks ago, staff at Ubisoft Halifax officially formed a union, with 74% of its employees voting in favor of forming a bargaining unit after the Assassin's Creed Rebellion developer filed for unionization in June. Today, Ubisoft announced that it's closing the Halifax studio, claiming that the timing is merely coincidental (via GamesIndustry.biz).

"Over the past 24 months, Ubisoft has undertaken company-wide actions to streamline operations, improve efficiency, and reduce costs," the publisher said in a statement. "As part of this, Ubisoft has made the difficult decision to close its Halifax studio. 71 positions will be affected."

Ubisoft Halifax began as a branch of Longtail Studios, founded in 2003 by Ubisoft co-founder Gérard Guillemot. As IGN reported in 2023, Longtail's Quebec branch had previously started one of North America's earliest game studio unionization efforts in 2008, which ultimately collapsed thanks to company management's opposition to the organization drive.

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Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.

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