Navinosuke Is Set to Rival Pokémon On Nintendo Switch In 2026

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Nicolas Ayala is a Senior Writer for the Comics team at ScreenRant, with over five years of experience writing about Superhero media, action movies, and TV shows. 

A Game Boy title reawakens over two decades after its creation to rival Pokémon. Pokémon became a global phenomenon thanks to its simple but powerful formula, based on collection and strategic combat. Catching creatures, building a personalized team, and trading or battling with friends created a sense of ownership and lighthearted action that few games had achieved before.

However, that immense success has also created certain challenges for the franchise. Over time, Pokémon has refused to grow past its original concept. Pokémon is fully capable of reinventing itself and reaching new creative heights, but the genre it popularized is no longer uncontested.

A 2000s Pokémon Rival Finally Arrives

Navinosuke the Yo-Kai Buster start screen

Navinosuke the Yo-Kai Buster is a fascinating case, as it's an RPG from the early 2000s that never saw the light of day. More than twenty years later, Navinosuke is reborn for modern platforms, releasing in 2026 for Nintento Switch. Set in a fictionalized version of ancient Japan, the game follows the mechanical onmyoji Navinosuke as he investigates supernatural disturbances caused by Yo-Kai. Navinosuke's rich folklore and retro design immediately gives the game a strong identity that sets it apart from Nintendo’s more familiar franchises.

At its core, Navinosuke taps into the same appeal that made Pokémon a global phenomenon. There are more than 150 unique Yo-Kai to discover throughout the world. Some creatures are hostile, while others are willing to befriend and fight alongside the player. Battles are turn-based but enhanced through a support card system that adds a strategic layer. Like Pokémon, Navinosuke encourages exploration, collection, and experimentation with different team compositions. It’s a familiar but fresh dynamic.

Navinosuke's gorgeous pixel art and earthy aesthetic gives the game a handcrafted, storybook-like quality. With planned Japanese and English language support, it’s also aiming for a global audience. Navinosuke promises to resonate strongly with players who crave old-school RPG gameplay and a homelike atmosphere.

Two creatures fight in Navinosuke

Navinosuke approaches the monster-collecting RPG formula with a deliberate return to basics, as opposed to the modern mechanics-upon-mechanics of modern games. Its Yo-Kai roster can be just as memorable as the original 151 Pokémon, with its heavy folklore influence setting them apart from the traditional pocket monsters. And its detailed pixel art provides a middle ground between the first-generation and current-generation Pokémon games.

Navinosuke is delivering a vision that was conceived over twenty years ago, before live-service trends and bloated feature sets reshaped the genre. Its support card mechanics modernize battles without sacrificing their turn-based foundation. Navinosuke doesn’t really try to replace Pokémon by competing on scale or brand recognition, but it still challenges the franchise by rediscovering what made Pokémon resonate in the first place and presenting it with the confidence and polish of a long-delayed passion project.

Pokemon Franchise Image

Created by Satoshi Taijiri, Ken Sugimori, Junichi Masuda

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First Episode Air Date April 1, 1997

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