Alienware promises it's not 'cutting corners on the things that matter the most' with its new entry-level gaming laptops

6 days ago 16
Alienware's new entry-level gaming laptop design.
(Image credit: Dell | Alienware)

As well as teasing a new ultraslim Alienware gaming laptop design Dell has also given us an early look at its new entry-level gaming laptops aimed at "ensuring that really there is a product for everyone" in its Alienware range.

Dell's COO, Jeff Clarke, spoke at the start of our CES 2026 pre-briefing in December about the company wanting to get back to its roots and also broaden its horizons. "It's a scale business, all 280 million units matter… You can't succeed if you're treating a portion of it like a distant relative... If I give you one thing to walk away with, it's the following: the consumer business is important to Dell."

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Alienware's new entry-level gaming laptop design
(Image credit: Dell | Alienware)

"More and more people want gaming PCs, but there's a lot of technology in here," says McGowan. "It's expensive to deliver a product that plays games well, but we wanted to attack that problem head-on.

"Now, this product isn't at the level of an Area-51, of course, but it's still built to our standards. So, we're being smart about where we make investments, we're not cutting corners on the things that matter the most, like build quality, thermals, performance."

From the brief look we've had so far, it looks… like a laptop.

It's interesting to see that Alienware has decided to make sure there's a numpad on the device, and I'd suggest we're probably looking at something that will follow more or less the same design notes as Lenovo's entry-level LOQ range. Though that at least makes sure to offer high TGPs on its mobile graphics cards, while Alienware's more affordable Aurora laptops have been suffering with bottom-end 80 W RTX 5060 chips, for example.

Whether Dell can resist the urge to artificially hobble its entry-level range to encourage upselling will potentially be the thing that makes or breaks this cheaper Alienware project. We'll supposedly know more in the Spring as development continues.

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Dave has been gaming since the days of Zaxxon and Lady Bug on the Colecovision, and code books for the Commodore Vic 20 (Death Race 2000!). He built his first gaming PC at the tender age of 16, and finally finished bug-fixing the Cyrix-based system around a year later. When he dropped it out of the window. He first started writing for Official PlayStation Magazine and Xbox World many decades ago, then moved onto PC Format full-time, then PC Gamer, TechRadar, and T3 among others. Now he's back, writing about the nightmarish graphics card market, CPUs with more cores than sense, gaming laptops hotter than the sun, and SSDs more capacious than a Cybertruck.

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